

Check supply - if supply is approaching max (say within 3 or 4) then build Supply Depot/Pylon/Overlord Check worker production - if no workers are being produced, build one worker (don't queue) Check resource levels - if they get above 50 then check other things To elaborate, he essentially suggests that you spend your time doing these things: In particular he puts emphasis on keeping minerals low, watching supply, making workers, using abilities, and building units/buildings.

He says that the basics are all about developing what is essentially a script or schema for your play - and then learning the timing of when to implement this script. In the video Day talking about getting the "basics" down in Starcraft 2 multiplay - something which, as a noob myself I will openly admit is not easy.
